Nintendo likes to boast 2001’s GameCube launch title Luigi’s Mansion as the first time Luigi had the spotlight ahead of his more famous, red-clad brother. There is arguably no more infamous example of this experiment than 1992’s Mario is Missing. But there is one genre that Mario could not successfully transition to, even through multiple attempts: edutainment.ĭuring the earlier part of the 1990s, Nintendo licensed a number of developers to create “educational” Mario games, all of them falling flat. Even sports genres like tennis and golf have benefitted from having the Mario characters crossover into them. The Mario Kart series is probably the most famous such sub-series, while the Mario RPGs have created adventures that rival the core platformers of the series. Throughout the years, the Mario series has weaved its way into various genres to great success. There are many reasons why the Super Mario series holds such a lofty status in the world of video games, with one of the biggest of those reasons being its versatility.
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